
- #Oddworld strangers wrath common sense media how to
- #Oddworld strangers wrath common sense media manual
- #Oddworld strangers wrath common sense media series
The first can have an injured NPC open the door they guard, and the second can be knocked unconscious and is also quite willing to blow himself up for you due to poor AI.
In Deus Ex, only two characters have to be fought in order to complete the game neither have to be killed and both can be circumvented.In the Halo trilogy, not counting bosses in 2/3 you can kill 0 enemies and win.Easiest way to get Switzerland bonus in Melee: play the Big Blue platformer stage in Adventure Mode without using your third jump.And all of these are necessary for Hundred-Percent Completion. Yet another bonus is called "Peaceful Warrior," which lets you attack an enemy but not KO them.
There is however, another bonus, called, "Pacifist", which does not have this extra requirement. Melee, this bonus still exists, although it also requires not being attacked as well (complete neutrality). Given how many stages have level hazards, this isn't as difficult as it sounds to obtain.
In Super Smash Bros., there's actually a bonus ("Switzerland") for clearing a stage without even attempting an attack. In the classic arcade game Bump n' Jump, where the objective was generally to run as many other cars off the road as you could without crashing yourself, you got substantial bonus points if you completed a level without running anyone off the road. Surprisingly easy to do unconsciously before you learn how to play the crash/fatality system, surprisingly hard to do consciously after you do.
Many of the Tomb Raider games have been criticized for not allowing for pacifist runs, as the player is often required to kill wildlife and human characters in order to proceed. You do get a reward though: you have a maximum of 5 spears, and getting a 6th gives you a lot of points. In an old computer game, Pharoah's Tomb, you only have to kill two monsters in the first part. The Legend of Zelda a Link To T He Past makes this easier than other games in the series because of two factors: The Magic Cape item, and the fact that the game doesn't use the "lock the player in a room and the only way to get out is to kill all the monsters in it" trick as much as other games in the series. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace.
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